Mission Notification Thread
Mar 19, 2014 13:17:26 GMT -6
Post by Nightroad on Mar 19, 2014 13:17:26 GMT -6
Post a link here when you want your mission submission thread looked over.
Marines/Shichibukai: Raiding a Pirate base is locked to this group.
Pirates: Pirates are the only group that can truly pillage. Marines can be "corrupt", but Pirates can pillage.[/ul]Other than these exceptions, everything is completely open and will be judged for price accordingly.
Price: You can put how much you think the job is worth, but a staff member has to approve the price and can/will change said price to an appropriate number if you're completely wrong. I will reward an extra 100 beli for each captured member of the opposition in the thread. They must be captured believably. Every single enemy can be captured, but I will only reward a maximum of 1000 extra beli.[/div][/blockquote][/blockquote]
Mission Submission Form
[/b] Bounty hunters are the only member group who can hunt bounties, obviously.Name of Participant(s): This can be either a single character name or multiple, depending on if it's an open mission or one that's derived from plottage. Either way is fine.
Number of Participants: This includes npcs and should always have at least 2 players. (Unless otherwise approved by a staff member).
Status: If you don't really care who joins, just put open. If you do, specify. I.E. "Open to Pirates", so only Pirates can join. Edit: Bounty Hunters can work as Mercenaries, so you may fill some spots with Bounty Hunters if you so choose.
Description of Job: Describe everything (Reason, Place, Contractor, ect.). This is where one's creativity really takes over. The only job types that are locked to certain member groups are:
Marines/Shichibukai: Raiding a Pirate base is locked to this group.
Pirates: Pirates are the only group that can truly pillage. Marines can be "corrupt", but Pirates can pillage.[/ul]Other than these exceptions, everything is completely open and will be judged for price accordingly.
Price: You can put how much you think the job is worth, but a staff member has to approve the price and can/will change said price to an appropriate number if you're completely wrong. I will reward an extra 100 beli for each captured member of the opposition in the thread. They must be captured believably. Every single enemy can be captured, but I will only reward a maximum of 1000 extra beli.[/div][/blockquote][/blockquote]
[blockquote][blockquote][div style="text-align: justify;"][b]Name of Participant(s):[/b] This can be either a single character name or multiple, depending on if it's an open mission or one that's derived from plottage. Either way is fine.
[b]Number of Participants:[/b] This includes npcs and should [u]always[/u] have at least 2 players. (Unless otherwise approved by a staff member).[break]
[b]Status:[/b] If you don't really care who joins, just put open. If you do, specify. I.E. "Open to Pirates", so only Pirates can join.[break]
[b]Description of Job:[/b] Describe [i]everything[/i] (Reason, Place, Contractor, ect.). This is where one's creativity really takes over. The only job types that are locked to certain member groups are:[break]
[ul][b]Bounty Hunters:[/b] Bounty hunters are the only member group who can hunt bounties, obviously.[break]
[b]Marines/Shichibukai:[/b] Raiding a Pirate base is locked to this group.[break]
[b]Pirates:[/b] Pirates are the only group that can [i]truly[/i] pillage. Marines can be "corrupt", but Pirates can pillage.[/ul][break]
Other than these exceptions, everything is completely open and will be judged for price accordingly.[break][break]
[b]Price:[/b] You can put how much you think the job is worth, but a staff member has to approve the price and can/will change said price to an appropriate number if you're completely wrong.[/div][/blockquote][/blockquote]